Project Overview:
The goal of this project was to generate a mobile app idea and explore if it can become a viable product.
Problem:
The fitness app market is saturated with many well-established apps making it difficult for new ones to stand out.
Solution:
Develop a fitness app that offers guided workouts and integrates a gamification component with a scaled back approach to fitness metrics.
Read the Case Study here.
Mobile Prototype (testing flows)
Roles:
UX Design
UI Design
UX Research
UX Testing
Timeline:
3 weeks